What a MESH! Finally it’s coming to Second Life!
Yes, i would say FINALLY! Mesh has been a long feature to implement in Second Life but it seems finally it’s coming, at least that’s what Linden Lab is saying on its blog. Well, it is a huge feature that will change a lot Second Life, as Windlight® did… or Flexible and Sculpted prims too. Let me paste here this video by Draxtor about the arrival of Mesh, i find it pretty funny:
I blogged some months ago with the test i’ve been doing in the Beta Mesh Grid. The effect is just AWESOME! Really complex objects rezz just fast, way faster than sculpties, and the collision maps work just good as any normal prim. About the time of release in Main Grid Linden Lab said:
In July, we will enable a limited set of regions to use Mesh and will roll it out, in a phased approach, throughout August. By the end of August, everyone in Second Life will be able to import Mesh objects. Of course, if we run into unforeseen issues or bugs, then this time line will need to shift.
I’ll paste here also the video i filmed on my first visit to Mesh Beta:
Related articles
- SL Mesh, Update 3 (danielvoyagerblog.wordpress.com)
New Search system in Second Life… search it, search it!
I just can say: YAY!!! Search is vital in Second Life, it’s the way to find people, places, stores, events, land for sale, groups with similar (or totally different) interest than you… And let’s be honest… Search in SL right now is, let’s say not the best it could be.
Right now Search is slow, sometimes inaccurate and even sometimes seems pretty random. Sometimes i think SL is a world that changes so fast that Linden Lab could not have a search engine good enough, but that can’t be possible. The web changes faster than SL and Google seems to work pretty good! So, finally, the Lindens posted a blogpost about the new Search engine, in Beta for what it seems. Torley Linden made also this video-tutorial:
For what i can see in the video it works pretty cool and they will be work on it improving it after its first release… so i think it’s a GREAT start. About the new Search system on SL Viewer 1.23 and 3rd party viewers, let me paste something that say in the blogpost i mentioned above, pretty important:
One of the first questions many will have is, “Will new search work in Viewer 1.23 and Third-Party Viewers?” New search will soon be available to you in the official SL Viewer and we will not be implementing it for the 1.23 Viewer. To be clear, you can still use the 1.23 Viewer, but search functionality will be impaired once new search is released into general availability, after the test period. (We cannot speak to which Third-Party Viewers will adopt the new search technology.)
After they fix Search… please.. start with Group Chat…
IDIA’s Flickr Gettr installation
Some days ago, while exploring around i saw this installation in IDIA’s sims. Actually found it in the Second Life® Destination Guide, he he he, and i so amazed when i saw it that i had to film it!
It is an installation that connects Flickr, Second Life and even mobile phones, depending on your search the pictures turning around will change. It is just amazing and a cool way to show the possibilities of interconnecting social tools.
If you like it, please, visit it in IDIAA Studios (126,193,8).
The MoM opening ceremony
Some days ago i posted about the Month of Machinima (MoM) event organized by the Linden Endowment for the Arts (LEA). A film of the opening ceremony was posted in YouTube by Chantal Harvey, wanted to share it with you. And remember to submit your machinimas to the festival!
Related articles
- The MoM (Month of Machinima) and… where is DaD? (raulcrimson.com)
Soup Radio, May 2011
I’m part of the team of Regular Guests & Contributors of Soup Radio, a 24/7 online radio station dedicated to the arts, with a particular focus on Second Life.
Our new schedule begins on Saturday, May 7th 2011 (12pm PDT, 3pm EDT, 8pm BST).
About the topic for this month let me paste an extract of the Show Notes for this month:
- Amy Freelunch has a conversation with art critic (and husband) Jeff Edwards, regarding the difficulties and rewards of organising artists and academics online.
- Arahan Claveau talks to artist Selavy Oh about new work ‘Construct‘ which opened on May 1st at the HUMlab sim in Second Life. Selavy talks about his experiences creating the project and how it will integrate with visitors in the physical gallery space in Sweden.
- Raul Crimson talks to Treat Kanto about the new exhibition ‘Walking Canvas‘ at SOMA in Second Life. They also discuss the reduced support for artistic initiatives byLinden Lab, the lack of diversity on the Grid, and how Second Life has become closer to real life through this process.
Hope you really enjoy this month shows, you can listen Soup Radio in two ways:
- In an Audio Stream
- In iTunes as a Podcast
Special thanks to Treat Kanto for his time and his interesting conversation… and of course his charming personality.
Related Articles
- Soup Radio… i’m part of the show! (raulcrimson.com)











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